Shellshock Nam 67 Windows 10

Shellshock Nam 67 Windows 10 Average ratng: 5,5/10 5086 reviews

PCSX2 version:v1.5.0-dev-2325-g40f7d6c95PCSX2 options:Defaults, OGL HWPlugins used:GSDX SSE2, DefaultsDescription of the issue:The game will constantly fill up the VU program cache until the emulator stops to empty it.How to reproduce the issue:Go in-game, walk around or spin in circles:PLast known version to work:NeverPC specifications:Windows 10 64-Bit Home, GTX 1070, i5-6600KNotes:. Scarface I Bit hack does not work here. Based on this message, Killzone may do something similar - as both games are developed by Guerilla Games.

I am in need of aid ShellShock Nam'67, do I install the game but in time to play the entire screen is displayed only scratched the compass, and the sound of ammunition and wanted to know if anyone.

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to: navigation,search

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Shellshock Nam '67 for current discussions. Content is subject to change.


Shellshock Nam' 67
PS2 Boxart
Release Date:2004
Developer:Guerrilla Games
Publisher:Eidos Interactive
Series:Shellshock
Platforms:PC, PS2
Genre:Third-person shooter


The following weapons are used in the video game Shellshock Nam' 67

  • 1Pistols
  • 2Submachine Guns
  • 3Assault Rifles/Battle Rifles
  • 4Shotguns
  • 5Machine Guns
  • 6Sniper Rifles
  • 7Launchers
  • 8Flamethrowers
  • 9Grenades
  • 10Others


Colt M1911A1

The Colt M1911A1 Pistol is main sidearm of U.S. Forces. Is named 'the 9mm' in game, though it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.

Colt M1911A1 - .45 ACP
In-Game Model of 'M1911A1'.
In-Game Model of 'M1911A1'.

MBA Gyrojet Pistol

The MBA Gyrojet Pistol. Called the 'Rocket Pistol' it holds just 2 rounds of high-explosive 13mm rockets.

MBA Gyrojet Pistol - 13mm
In-Game Model of 'Gyrojet Pistol'
In-Game Model of 'Gyrojet Pistol'

Tula Tokarev TT-33

The Tula Tokarev TT-33. The main pistol of NVA and VC forces in game, it's referred to as 'The Red Star Pistol' in game and holds 8 rounds.

Tula Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.
In-Game Model of 'Tokarev TT-33'.
In-Game Model of 'Tokarev TT-33'.

Carl Gustav M/45

The Carl Gustav M/45 appears in game as the 'Swedish K' and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.

Carl Gustav M45 Submachine Gun - 9x19mm
In-Game Model of Carl Gustav M/45
The Soldiers to Caleb's right are firing 'Swedish K' SMGs

M3A1 'Grease Gun

The M3A1 'Grease Gun'. An M3A1 Grease Gun is the main Submachine Gun used by US Forces. The player carries it in level one and the M3 is also used by Monty, an ARVN Soldier.

M3 'Grease Gun' - .45 ACP
In-Game Model of 'M3A1 'Grease Gun'

MAT-49

The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, which means it's the 9mm version and not the Vietnamese 7.62x25mm version.

MAT-49 - 9x19mm
In-Game Model of 'MAT-49'

PPSh-41

The PPSh-41 is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.

Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
In-Game Model of PPSh-41

M1A1 Thompson

An ARVN soldier is seen in archival footage holding an M1A1 Thompson submachine gun.

M1A1 Thompson with 30-round magazine - .45 ACP
The ARVN soldier on the right is armed with an M1A1 Thompson.

Colt M16A1

The M16A1 rifle with anachronistic A2 handguard appears in game as the 'Assault Rifle' and is the standard of the US Forces. It holds 30 rounds despite being modeled with a 20-round magazine.

Colt M16A1 with A2 style handguards - 5.56x45mm.
In-Game Model of 'Colt M16A1'.
In-Game Model of 'Colt M16A1'.

Colt M16

In cutscenes, the M16A1 with A2 handguards is replaced by an M16. Numerous M16s are seen in archival footage at the beginning of the game, but none clearly enough to identify the model.

The original M16, the first version, with a 20-round magazine - 5.56x45mm
GIs creep through the jungle armed with M16s.
Kowalski fires his M16 shortly before meeting an unpleasant demise.
An American GI fires an M16 from cover.
Another American GI with an M16. This one has two magazines taped together 'jungle style.'

Izhmash AK-47

The Izhmash AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.

Izhmash AK-47 - 7.62x39mm
In-Game Model of 'Izhmash AK-47'.
In-Game Model of 'Izhmash AK-47'.

Mauser Karabiner 98k

The Mauser Karabiner 98k appears in game with or without a scope. Called the 'K98k' or the 'K98 Scoped', it's used by VC Soldiers and Snipers. It holds 5 rounds.

Mauser Karabiner 98k - 7.92x57mm Mauser
In-Game Model of K98k
In-Game Model of 'Mauser Karabiner 98k'.

Springfield Armory M14

The Springfield Armory M14. Semi-automatic M-14 battle rifle. It holds 20 rounds.

Springfield Amrory M14 - 7.62x51mm NATO
In-Game Model of 'Springfield Armory M14'.
In-Game Model of 'Springfield Armory M14'.

M1 Carbine

An ARVN soldier is seen with an M1 Carbine in archival footage at the beginning of the game.

Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.
The ARVN soldier in the rear is armed with an M1 carbine.

Winchester M1897 'Trench Gun'

The Winchester M1897 'Trench Gun' appears in game as the 'Pump Gun' and is the only shotgun in the game. It holds 7 rounds.

Winchester M1897 'Trench Gun' - 12 Gauge
In-Game Model of 'Winchester M1897 'Trench Gun'.
In-Game Model of 'Winchester M1897 'Trench Gun'.

Browning M2 Machine Gun

The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.

Browning M2HB on M3 tripod - .50 BMG.
In-Game Model of M2 Machine Gun

M60

The M60 machine gun appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An upgraded version called the 'Death Machine' has a 1,000 backpack magazine and is less prone to overheating.

Saco Defense M60 - 7.62x51mm NATO
In-Game Model of the M60.
The 'Death Machine' version of the M60.
In-Game Model of the M60.

M60D

The M60D machine gun appears on a Huey in archival footage explaining the history of the war.

M60D machine gun - 7.62x51mm NATO

Type 24

The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.

Type 24 - 7.92x57mm Mauser
In-Game Model of 'Type 24'.
In-Game Model of 'Type 24'.

ZiD RPD

The ZiD RPD appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.

ZiD RPD - 7.62x39mm
In-Game Model of 'ZiD RPD'.
In-Game Model of 'ZiD RPD'.

Mauser Karabiner 98k

The Mauser Karabiner 98k appears in game with or without a scope. Called the 'K98k' or the 'K98 Scoped', it's used by VC Soldiers and Snipers. It holds 5 rounds.

Mauser Karabiner 98k - 7.92x57mm Mauser
In-Game Model of 'Mauser Karabiner 98k'.

Springfield Armory M21

The M21 Sniper Rifle is featured in game as the 'XM21' and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.

Springfield Armory M21 - 7.62x51mm NATO
In-Game Model of 'Springfield Armory M21'.
In-Game Model of 'Springfield Armory M21'.
In-Game Model of 'Springfield Armory M21 + Silencer'.

M72 LAW

The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.

M72A2 LAW Anti-Tank Rocket Launcher
M72A2 LAW Anti-Tank Rocket Launcher, Opened
In-Game Model of M72 LAW

RPG-7

The RPG-7 appears as the standard rocket launcher of NVA/VC forces.

RPG-7 - 40mm
In-Game Model of 'RPG-7'.

M79 Grenade Launcher

The M79 grenade launcher is the only grenade launcher in the game. It is used by US forces and can be picked up during some missions.

M79 Grenade Launcher - 40mm
Windows
In-Game Model of M79

M2 Flamethrower

The M2 flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds an unrealistic 100 gallons of fuel.

M2-2 Flamethrower
In-game model of the M2 flamethrower.
Caleb uses an M2 flamethrower.
Concept Art for the game showing a soldier with an M2 flamethrower.

Mk 2 Hand Grenade

The Mk 2 hand grenade in game is the standard hand grenade of the US Army. They are also used by the NVA and VC as the lethal component of tripwire booby traps seen variously throughout the campaign. The player must either disarm or avoid them.

Mk 2 'Pineapple' High-Explosive Fragmentation hand grenade
In-Game Model of Mk. 2 hand grenade

Type 67 stick grenade

The Type 67 stick grenade is featured in game as the standard hand grenade of the NVA/VC Forces.

Type 67 High-Explosive Fragmentation stick grenade
In-Game Model of the stick grenade

M67 Hand Grenade

M67 hand grenades are seen on some GIs' flack jackets.

M67 fragmentation grenade
An M67 hand grenade hanging on Kowalski's flak jacket.

AA Gun

In-Game Model of 'AA Gun'.

M134 Minigun

An AH-1F Cobra armed with an M134 Minigun in the nose turret is seen lifting off in the opening cutscene at Saigon Air Base. While the Cobra is more well known for its M197, a three-barreled version of the M61 Vulcan, it was originally fitted with a Minigun and later upgraded to the larger-caliber gun.

General Electric M134 - 7.62x51mm NATO
The Cobra in the background.

M101A1 Howitzer

Contract killer sniper online. What appears to be an M101A1 Howitzer is seen being fired by US GIs in archival footage.

M101A1 Howitzer - 105x372mm
The breach of the M101A1 Howitzer is shown.
Retrieved from 'http://www.imfdb.org/index.php?title=Shellshock_Nam_%2767&oldid=1243563'