Robot Arena Iii Trailer

Robot Arena Iii Trailer Average ratng: 7,2/10 420 reviews

May 04, 2016  Check out this new trailer for Robot Arena III. Subscribe to us on YouTube Gaming! Visit all of our channels: Features & R.

Ask A Builder AnythingMore to come soon. Watch the sub for new AMAs!Discords:ResourcesSubmissionsSubmissions can be anything from the world of competitive robotics. This can include robot combat, bot building, current TV Shows and anything else of interest to the community.Spoiler Policy✔️ Open discussion of aired episodes is encouraged.❌ Unofficial leaks and inside information is prohibited⚠️ Details of future episodes (gleaned from official teaser and other promotional material) should be tagged as spoilers and not revealed in titles. Fight Cards for the next episode are not regarded as spoilers.☠️ Stating the results of matches ahead of time is prohibited anywhere on the subreddit (even if you have deduced an outcome from public information).An episode discussion thread is posted on this subreddit coinciding with the airing of a new episode. This schedule may not always match your timezone or method of watching.

Accordingly, the whole subreddit should be treated as a spoiler if you have not caught up on the latest broadcast.Please respect the subreddit spoiler policy by not getting ahead of the subreddit in your discussion or pouring scorn on people who are naturally talking about an aired episode in line with the subreddit's schedule.Spoiler MarkupPlease use spoiler tags in line with the subreddit policy and not for other reasons such as a reveal for the punchlines of jokes.There is a spoiler flair button and spoiler button for marking posts.For comments use: !Spoiler Text! I was pondering building an arena (not seriously for now, the storage and movement costs alone are bankrupting), so I was wondering: Are there any standards (or even rules of thumb) for safe arena construction? I can find some vague specs for some of the bigger arenas; the Robogames box is 40' square, has 1' steel floor plates, 1/4' steel i-beams as inner barriers, and 1' lexan for the walls and ceiling.

But for instance, what is considered comfortably safe for lightweights? Or insect classes?. A lot of that was based on personal bias of those writing it.

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I'm assuming that the incident in 1999 was the time someone got stabbed in the pit because a robot's failsafe failed unsafely. Shocking they didn't do anything in 98 when someone was sent to hospital for the same reason. But I'm not saying anything new on that front.Depressingly unsurprising that neither Mentorn nor the FRA actually learned the appropriate lessons from those incidents.EDIT: I'd also say that keeping moats (at least back then) had nothing to do with safety.

Its original function was to have cameras at ringside, after all. But the second Chaos 2 won via OOTA was the second Mentorn decided it was never going away. Too much of an awesome spectacle to stop it happening again.

And since it's become a staple of Robot Wars every arena has to have a gap between the arena and the wall, which has contributed to the flipper domination of the UK scene (in the heavyweight division at least. Feathers and smaller have a healthy amount of other weapon types.). It wasn't in the pits, it was in the arena iirc ( it's been 17 years, I arrived on set an hour or two after it happened, and everything was on hold, and had to come back 10 days later and do s greatly shortened thing with Lisa Winter instead. I also didn't bring the report with me when I moved so it's been 13 years since I read it).From what I remember, the safety checks back then were kinda crap (mainly because Matt and Derek know how to build something, but they don't know 'safety', mainly because they're both prop guys). Then when loading it into the arena, under their supervision, the bot fell off the cart going up the ramp and landed so that there was damage to the bot, which caused a short, turning the bot on. Then a guy who was in the arena (and shouldn't have been) got skewered through the foot by the bot when it took off.Again, many years ago now, memory a little hazy, but comes from talks with the teams just after it happened (hours and a week later) talking with the team involved the following year (my middleweight took on and beat their heavyweight in the 2000 qualifiers) and from reading what I could of the HSE report.And yes, the moat thing kinda had something to do with flippers and 'out-of-the-arenas', but also the incident.

See, right after it happened, we got a directive to put an eyebolt on ALL bots. They had steel cable with a snaphook at various points around the arena. Before you could get your bot on its wheels, the cable had to be attached to the eyebolt (and thus your bot tethered in place) and once the arena was locked and everyone physically out, someone would walk around the moat and untether the bot. It stopped the incident from happening by focusing on the what (that a bot run away with people in the arena) rather than the why (that the 'safety team' had no clue what they were doing - bot inspection, arena load processes etc.).

The moat existing from the very beginning of Robot Wars is why I dont buy its intent as a 'safety feature'. Blitzkrieg anthology download. It was there for the cameras primarily, as they were inside the polycarbonate right the way through the show's original run. Its use as a safety feature was an added benefit.My memories from what I heard at the time on the RW board (i was 8 in 99 so.) and what's been posted online since tallies up with what you've said. A robot 'went berserk' and ended up stabbing someone in the leg/foot. There was another accident of a similar nature the year before.

That basically made Rex Garrod the guy with the most experience in making shit for TV go 'fuck this and fuck you' on the whole production.Hopefully those things have been learned in the last 17 years, even if imperfect or pointless safety features are still used. Whilst the 'moat' certainly started out of necessity rather than safety as a convenient way to position cameras - the use today is purely safety.Its actually cheaper and easier to build a BB style arena, as for the same arena floor plan you use up less 'netting' - and infact, after robot wars this is how arenas where designed in the UK. However they where lightweight construction, thus having robots hitting up against the fencing could easily damage them - so as live arena design evolved, the 'moat' was reinstalled to reduce the amount of contact with the outside wall.This is the 1st safety improvement it makes, you hit the outside wall less frequently - and with less force. A flipper putting you into the outside wall wont do the damage of an axe directly firing on it. And spinners will near always hit something in the arena first (slowing down) before hitting the outside wall - effectively meaning for the same design, the wall can handle bigger robots.

Compare this to a robot in a BB style arena directly hitting the wall, should it break you have a serious safety issue - in FRA arenas you have a meter between the two walls, and youd need to get the whole robot through (or over) the wall to hit the 2nd one.Secondly, the moat means you can activate the robots not having to stand on the same surface as the robot - with a physical wall between you and the robot. One BB contestant (old days) said to me how they done a rumble once, and as he turned his robot on - the spinner within arms reach was twitching next to him. If that went berserk, hed have been standing right next to it, in its way. Whilst this part of the sport is the most dangerous, just having that wall between you and whatevers trying to kill you should be a required safety feature.Similarly with berserk robots at the end of the fights, remember Behemoth in S7? - thatd have been alot more dangerous if the technical team couldnt stand in the moat. They would have been standing in an enclosed box on the same floor as a robot with no control. Yet due to the moat thats then a somewhat standard deactivation.The way you call these 'imperfect or pointless safety features' kinda shows why you dont have a 'Verified roboteer' tag.

Yes, some can be OTT - but given the nature of the sport, any compromise on safety is negligent. Its safer to have a 'moat', so why not?As i acknowledged, it was created out of TV needs - but thats not the reason we use it today, and if you look back to arenas around 2004-2006 youll see that very few use the 'moat'. It is most definitely a safety feature, and one which does a very good job during every single fight. Yeah, pretty much, but the details were a little different.The 'moat' was bcause of the way they designed things being a set - they enclosed the people in the lexan, rather than the arena, which means you can protect the cameras with less lexan (and thus be higher quality and have less 'tracking imperfections' as the lexan moves with the camera. Second, with the lexan at the crowd, it can be thinner (much further away) and it gives the crowd something to beat on, while also reducing the amount of lexan.And what Rex said wasn't quite that (I was on set the day of the accident, arriving an hour or so after it happened for the middleweight events).Alas, I of the HSE report of the incident today, and found that HSE destroyed everything about it back in 06. If I remember correctly the concern with Hellachopper is that it was going to destroy itself at high speed. While shrapnel from the opponents of spinners is always a concern, it is usually losing quite a bit of kinetic energy from being sheared off the target, unlike a spinner that blows up of it's own accord.I'm not that familiar with the physics, but there's always the convenient analogue of bullets: 1 inch of polycarbonate (found on most heavyweight-rated arenas) is tough, but far from bulletproof.

It won't even stop the standard 5.56 NATO assault rifle round, with approximately 1750 joules of energy. Tombstone's spinning bar is estimated to have over 100,000 joules at full tilt, and Hellachopper could have even more. If Hellachopper's. Chopper flew apart at full speed without anything reducing it's energy, it's not inconceivable that parts of it would have sufficient energy to penetrate 1' polycarbonate. 1-3/4' would probably be the minimum for that bot, but I wouldn't want to be anywhere in the same state during a fight.

Robot Arena III is a videogamedeveloped byGabriel Interactive,published by Octopus Tree,released on 26 - 05 - 2016It falls under the following genre categories:ActionIf you are looking to see if you can run Robot Arena III on your computer, you've come to the right place. See what are the minimum and recommended for system requirements ( sys req ) for Robot Arena III Can I run Robot Arena III?If you were wondering if you could run Robot Arena III, we will help you to get the answer.In order to be able to run Robot Arena III, you will need a CPU better that Intel® Core™ 2 Duo, AMD Athlon™ x2 6400+, or equal at 1.6GHz or better, more than 4 GB RAM, a GPU that is better ranked than nVidia® 7600 / ATI-AMD® 2600 or faster with 1GB VRAM (Mobile chipsets may not work), DirectX® 9.0c-compliant, SM 3.0-compliant. Check the other system requirements for the game, below.